Currently on my plate are Global Defence Force Tactics, a futuristic alien invasion strategy game (I use the term strategy very loosely there); Daisenryaku VII Exceed, a fantastic modern era strategy game that is getting the localization treatment from (shudder) Valcon games; and Romance of the Three Kingdoms XI, yet another in the illustrious and long-running series by Koei.
Global Defense Force Tactics is, in a word, mindless and that is something you really don't want your strategy games to be. I personally like a good challenge. I'm still early on in the game so the jury is essentially still out but things are not looking good. I do like the grading at the end of a battle so if the challenge increases things could look better. You are rated on:
- Turns Taken
- Units Destroyed
- Strongholds Overpowered/Destroyed
- Formation Bonus
Essentially the game tells the story of an alien invasion and, well, the aliens are giant ants, spiders, and other insectoid creatures. The visuals and the music capture a 1950's B-movie feel very well though probably not as good as Sandlot's action games in the same reality. I'm not sure how far I'm going to play this game but we'll see.
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